The increasing requirement of online games among the young generation and kids has encouraged different websites to launch new attractive games. Playing those games have become a part of the daily routine of every youngster. Those refreshing games relax every mind and help the players to take rest from their stressful life. Previously, boys indulge in these games the most and for that reason the sites try to fulfill their need with several adventurous games. But now the perception has changed a lot as girls are also taking huge interest in online gaming. Girls Games have introduced plenty of games exclusively meant for girls.
Girls have different taste and choice when it comes about gaming. Most of the girls prefer soft, homely games which have similarity with their real life. Considering the fact cooking games have been introduced as girls of all ages find extreme pleasure in cooking. The games related to cooking are not only interesting, but also didactic in its way. Those who have never gone to kitchen can learn several delicious recipes and tips through these games. The best part of these games is a girl or a woman can use those recipes in their actual life as all those recipes are inspired from real life cooking.
All the games on cooking have interesting background and situation which make the games more exciting. In the Homemade Pizza game you need to cook a delicious and spicy pizza for the guests who have come to visit your house. Kids love to play the game Feed the Cubs where they are in charge of feeding and looking after the cubs as their mother is not at home. Cake Maker, Easy Bake, Cake Fabric, Forest Cake and My Dream Cake are some of the most preferable games among girls because they can put their imagination in these games and make beautiful, tasty cakes.
Berry Parfaits is also very popular among girls. Therefore, when summer arrives the girls rush to the kitchen to prepare delightful strawberry or blackberry juice for the guests following the recipe they have learnt during the game. These unique games consist of the recipes of different countries across the world. Apart from the games on cooking, cooking games provide various other games keeping every desire of the girls in mind. From Dress up Games, Make up Games, Princess Games to Kissing Games, Music Games, Wedding Games, Room Games, Animal Games- almost all ranges of fascinating games spellbind the minds of every girl.
Simple instructions make these games so easy that your small girl, who has just started operating computer, can derive great pleasure in playing them. Not only the young girls, women of all ages can take part in this gaming journey as these games act as stress buster from daily tensions and workload. These games help you to open up your mind to new ideas and creativity every day. Fictitious characters and challenges become so realistic that every girl can relate their real life with these games and also imply the solutions. Due to this uniqueness of features, these games are getting more popularized among girls day by day.
Wednesday, 29 February 2012
Tuesday, 28 February 2012
Star Wars :The Force Unleashed PSP Game
You're cast as Galen "Star Killer" Malek, Darth Vader's secret apprentice. Clone Wars is completed, and Vader orders you to hunt down and destroy the last of the remaining Jedi. Exploring the universe from this dark perspective is remarkably compelling. The story is over in under six hours, but it contains multiple twists, some friendly and not-so-friendly faces, and is both explosive and remarkably intimate. You'll interact with Vader, of course, but Star Killer spends most of her time with an Android called PROXY and his female pilot, Juno Eclipse. Sharing information on the trio's adventures would spoil too much, so suffice it to say that you'll grow remarkably fond of Star Killer and his companions, and their moral conflicts carry a lot of weight.
The real star of the game is not Star Killer, though, it's the robust physics engine that drives your most impressive moves. Using Force grip, you can grab and throw any number of objects, including your enemies with Force Push, push objects and enemies out of your way. These skills and their variants deliver the game's best moments. Whether you're flinging stormtroopers into each other or offing swarms of rebels with a burst of energy, there are a number of "did you see that?" moments that will have you grabbing your friends to show them your Felucian-flinging prowess. Nonetheless, the controls dismissive and sometimes lack fluidity. There is a bit of a delay after some of the more Force power animations, so your button presses may not result in the screen action and fluttering bouncy makes some platforming sequences more frustrating than fun.
Those platforming sequences are made more annoying by Force Unleashed's heavy camera. The player has no manual camera control, and though the game tries to leash this untamable beast, it easily gets stuck in corners and against walls. A targeted system that allows you to focus on a single enemy mitigates this issue somewhat, and the camera will move behind you if you remain motionless for a second or two, but these are imperfect solutions. But the targeting is not as frustrating as it is in other versions, since environments are generally smaller and not filled with so many things. There are still some moments where you grab a different object than you intended, but see how there are fewer objects to grab, these moments give only occasional frustration.
Force Unleashed moves along with a relatively fast pace, so between droid meetings and boss battles, you will always be in the thick of the action. You will not find much challenge in the campaign, and there are plenty of health drops scattered around, including respawning them during boss fights. Should you die, you will restart at the most recent checkpoint with all the damage you've already done to your enemies still intact. This is probably the best because it keeps the pace moving. Some variety comes by way of Force Unleashed's God of War-style quick-time events that result in some terrific, flashy-looking moves, whether you're smashing on an opposing Jedi or defeating a rancor in a series of thrilling acrobatics. And it's a welcome sort of variety, then you must visit the same exact levels several times.
Fortunately, the PSP exclusive modes will scratch your itch for a good challenge, and they are more entertaining than the story mode, to boot. Several stand-alone scenarios, you can participate in famous (and hypothetical) battles from the Star Wars universe. As Anakin Skywalker, you'll skirmish with Count Dooku as the Emperor looks on as Vader, you will come to blows with Luke before dropping the family bomb. These missions, and others, are essentially extended boss battles, but they released the campaign's bosses thanks to larger environments, while mid-battle recreations of familiar scenes make them more dramatic. Other fictional scenarios let you choose a character and assume a host of Jedi, one after the other or defend against waves of enemies. The camera can still get in the way during these battles, for example, makes defeating Jabba's henchmen and Boba Fett while avoiding the hungry mouth Sarlacc more frustrating than it should be. Nevertheless, these meetings is ultimately fun, offer a lot of replay value, and appeals to the game's strengths: The environments are all the right size and there are neither too many nor too few scattered items to throw around.
The visual and audio capture both the Star Wars feel. Moderately sized environments are fairly detailed, and saber action and powerful-looking Force abilities produce flurries of particles and other special effects. Areas such as the Jedi Temple, which looked underwhelming on the Wii and PlayStation 2, benefit from the smaller screen, which gives a sharper look. The good graphics come with a warning, though: long loading times between missions, and moments where the action will pause as the UMD spins. These hitches occurred on both Slim and original model PSPs, so you should expect to meet them, regardless of what version of hardware you own. Breaks are usually not pronounced, but they will snap you back to reality at inopportune moments. John Williams' music and some original tracks as well as the familiar swoosh of sabers, sound like you'd expect, and they appeal whether you don headphones or listen via the PSP's speakers. The voice acting is all quite good and the voiceovers of the famous scenes seem to be lifted directly from the films.
The real star of the game is not Star Killer, though, it's the robust physics engine that drives your most impressive moves. Using Force grip, you can grab and throw any number of objects, including your enemies with Force Push, push objects and enemies out of your way. These skills and their variants deliver the game's best moments. Whether you're flinging stormtroopers into each other or offing swarms of rebels with a burst of energy, there are a number of "did you see that?" moments that will have you grabbing your friends to show them your Felucian-flinging prowess. Nonetheless, the controls dismissive and sometimes lack fluidity. There is a bit of a delay after some of the more Force power animations, so your button presses may not result in the screen action and fluttering bouncy makes some platforming sequences more frustrating than fun.
Those platforming sequences are made more annoying by Force Unleashed's heavy camera. The player has no manual camera control, and though the game tries to leash this untamable beast, it easily gets stuck in corners and against walls. A targeted system that allows you to focus on a single enemy mitigates this issue somewhat, and the camera will move behind you if you remain motionless for a second or two, but these are imperfect solutions. But the targeting is not as frustrating as it is in other versions, since environments are generally smaller and not filled with so many things. There are still some moments where you grab a different object than you intended, but see how there are fewer objects to grab, these moments give only occasional frustration.
Force Unleashed moves along with a relatively fast pace, so between droid meetings and boss battles, you will always be in the thick of the action. You will not find much challenge in the campaign, and there are plenty of health drops scattered around, including respawning them during boss fights. Should you die, you will restart at the most recent checkpoint with all the damage you've already done to your enemies still intact. This is probably the best because it keeps the pace moving. Some variety comes by way of Force Unleashed's God of War-style quick-time events that result in some terrific, flashy-looking moves, whether you're smashing on an opposing Jedi or defeating a rancor in a series of thrilling acrobatics. And it's a welcome sort of variety, then you must visit the same exact levels several times.
Fortunately, the PSP exclusive modes will scratch your itch for a good challenge, and they are more entertaining than the story mode, to boot. Several stand-alone scenarios, you can participate in famous (and hypothetical) battles from the Star Wars universe. As Anakin Skywalker, you'll skirmish with Count Dooku as the Emperor looks on as Vader, you will come to blows with Luke before dropping the family bomb. These missions, and others, are essentially extended boss battles, but they released the campaign's bosses thanks to larger environments, while mid-battle recreations of familiar scenes make them more dramatic. Other fictional scenarios let you choose a character and assume a host of Jedi, one after the other or defend against waves of enemies. The camera can still get in the way during these battles, for example, makes defeating Jabba's henchmen and Boba Fett while avoiding the hungry mouth Sarlacc more frustrating than it should be. Nevertheless, these meetings is ultimately fun, offer a lot of replay value, and appeals to the game's strengths: The environments are all the right size and there are neither too many nor too few scattered items to throw around.
The visual and audio capture both the Star Wars feel. Moderately sized environments are fairly detailed, and saber action and powerful-looking Force abilities produce flurries of particles and other special effects. Areas such as the Jedi Temple, which looked underwhelming on the Wii and PlayStation 2, benefit from the smaller screen, which gives a sharper look. The good graphics come with a warning, though: long loading times between missions, and moments where the action will pause as the UMD spins. These hitches occurred on both Slim and original model PSPs, so you should expect to meet them, regardless of what version of hardware you own. Breaks are usually not pronounced, but they will snap you back to reality at inopportune moments. John Williams' music and some original tracks as well as the familiar swoosh of sabers, sound like you'd expect, and they appeal whether you don headphones or listen via the PSP's speakers. The voice acting is all quite good and the voiceovers of the famous scenes seem to be lifted directly from the films.
Friday, 24 February 2012
Online PC Game-Cross Fire
Cross Fire will include a persistent military ranking system, in-game friends lists, a clan formation system, and deep character customization options. Cross Fire will always be free-to-download-and-play. Cross Fire Players assume the PC, Cross Fire is developed by G4BOX. Cross Fire is an online military first-person shooter for the role of either a Black List or Global Risk operative, and published by SmileGate and then compete in modes including Team Death Match and the exclusive stealth-action ghost mode.
Cross Fire is an online military first-person shooter for the PC, developed by SmileGate and published by G4BOX. Players assume the role of either a Black List or Global Risk operative, and then compete in modes including Team Death Match, the exclusive stealth-action ghost mode and the brand new Mutation Mode. Cross Fire also includes a persistent military ranking system, in-game friends lists, a clan formation system, daily missions and deep character customization options. Cross Fire will always be free-to-download-and-play.
Cross Fire, from Suba Games, enters its Open Beta tomorrow (that’ll be the 30th for those still lagging after the Christmas break). Those lucky enough to be part of the Closed Beta will have all their stats reset, which means it’ll be a level playing field for everyone, plus there are new maps and weapons for the Open Beta, along with the support for Buddy Lists and the introduction of Clan Formations. Pop along to the official site here, and get ready to shout at the screen in the same way you did with Counter Strike. You may even catch the PC Format team in there while you’re at it.
Another game FPS, what we write “Cross Fire”, online FPS realistic modern times. Such as Counter Strike and Cross Point Blank’s Fire team shooter. Players start with 50.000 GP, and can any 1 of 3 characters early.
This game has 4 modes: Team Death Match, Team Match, the destruction of the spirit of the match and the match. Spirit is unique match in this mode, players are split into 2 teams. The first team to play as usual, the team limited opponents with knives. Teams use this knife ‘ghost’, and they are almost completely invisible.
Cross Fire is a first person shooter (FPS) game with powerful and strategic action as well as unique strategic battle maps. The game boasts sophisticated graphics while using a unique system allowing the game to run smoothly even on low-end PCs. Players assume the role of either a Black List or Global Risk operative, and then compete in modes including Team Death Match, Team Match, Annihilation Match and the exclusive stealth-action Ghost Mode. Cross Fire also includes a persistent military ranking system, in-game friends lists, an integrated clan system, and deep character customization options.
A number of soldiers who once belonged to the world-leading Special Forces joined 'Global Risk', the international mercenary forces corporation. The mercenaries carried out difficult missions for the organization, but they have distinctive differences from 'Black List' who commit terror only for profit. Despite an appreciable sum of money, the mercenaries have never participated in any battle without justifiable reasons and they live up to their conviction to fight against terrorists. Based on their practical battle experiences and skills, Global Risk seeks to expand its power!
Main clients of Global Risk are third world countries without their own national militaries, countries on the black list of terrorists, and the UN X-File Bureau implementing secret missions.
Cross Fire is an online military first-person shooter for the PC, developed by SmileGate and published by G4BOX. Players assume the role of either a Black List or Global Risk operative, and then compete in modes including Team Death Match, the exclusive stealth-action ghost mode and the brand new Mutation Mode. Cross Fire also includes a persistent military ranking system, in-game friends lists, a clan formation system, daily missions and deep character customization options. Cross Fire will always be free-to-download-and-play.
Cross Fire, from Suba Games, enters its Open Beta tomorrow (that’ll be the 30th for those still lagging after the Christmas break). Those lucky enough to be part of the Closed Beta will have all their stats reset, which means it’ll be a level playing field for everyone, plus there are new maps and weapons for the Open Beta, along with the support for Buddy Lists and the introduction of Clan Formations. Pop along to the official site here, and get ready to shout at the screen in the same way you did with Counter Strike. You may even catch the PC Format team in there while you’re at it.
Another game FPS, what we write “Cross Fire”, online FPS realistic modern times. Such as Counter Strike and Cross Point Blank’s Fire team shooter. Players start with 50.000 GP, and can any 1 of 3 characters early.
This game has 4 modes: Team Death Match, Team Match, the destruction of the spirit of the match and the match. Spirit is unique match in this mode, players are split into 2 teams. The first team to play as usual, the team limited opponents with knives. Teams use this knife ‘ghost’, and they are almost completely invisible.
Cross Fire is a first person shooter (FPS) game with powerful and strategic action as well as unique strategic battle maps. The game boasts sophisticated graphics while using a unique system allowing the game to run smoothly even on low-end PCs. Players assume the role of either a Black List or Global Risk operative, and then compete in modes including Team Death Match, Team Match, Annihilation Match and the exclusive stealth-action Ghost Mode. Cross Fire also includes a persistent military ranking system, in-game friends lists, an integrated clan system, and deep character customization options.
A number of soldiers who once belonged to the world-leading Special Forces joined 'Global Risk', the international mercenary forces corporation. The mercenaries carried out difficult missions for the organization, but they have distinctive differences from 'Black List' who commit terror only for profit. Despite an appreciable sum of money, the mercenaries have never participated in any battle without justifiable reasons and they live up to their conviction to fight against terrorists. Based on their practical battle experiences and skills, Global Risk seeks to expand its power!
Main clients of Global Risk are third world countries without their own national militaries, countries on the black list of terrorists, and the UN X-File Bureau implementing secret missions.
Thursday, 23 February 2012
Starcraft Is A Great Starcraft Game And A Crappy Relic Game
Right now, around the world, hundreds of thousands of gamers are glued to their computers scratching an itch they haven't been able to scratch for more than a decade.
That is, as of today, the world can finally get its mitts on "StarCraft II: Wings of Liberty" — the long, long, long-awaited sequel to "StarCraft" and perhaps the most anticipated PC game of all time.The thing is, "StarCraft" isn't just a game, it's a phenomenon.
The first incarnation of this sci-fi title for the PC launched back in 1998 and quickly became the real-time-strategy game that all others would be measured against. A chess-like game of resource management and galactic warfare, Blizzard Entertainment's "StarCraft" gave players the chance to not only play through a single-player campaign featuring a dramatic story of conquest, betrayal and sacrifice, but it also allowed players to pit their skills against each other, controlling one of three distinct races — the Protoss with their advanced technology, the swarming, insect-like Zerg and the human Terrans — in a battle for supremacy.
"The story just grabbed me and the multiplayer experience grabbed me," said Ryan Tower, who began playing the game when he was 11 years old and is now the lead administrator for the "StarCraft" fan site StarCraft: Legacy. "I mean, there was just so much life in that game."
Indeed, "StarCraft" was embraced the world over with a stunning zeal. Not only did the first game sell an absurd number of copies — more than 11 million worldwide — it became the foundation for an international spectator sport.
Part of what made the game such a hit was the fact that although "StarCraft" was relatively easy to pick up, it was so deep that after years of playing it, gamers were still discovering tricks and strategies.
Frank Pearce, Blizzard Entertainment co-founder and executive vice president, said he believes the game's stunning popularity came not only because "StarCraft" offered a compelling story, but because it used the company's then-new Battle.Net platform — an online gaming service that made it easy for players to find and connect with one another and then duke it out in multiplayer games of up to eight people.
But Tower said the thing that really launched the game into the stratosphere was the fact that "StarCraft" gained a reputation for being extremely well-balanced, which meant that players could play any one of the game's three races and feel like they had an equal shot of winning.
"It took a lot of skill to master the game but you couldn't dominate it," Tower said.
"StarCraft" quickly became the go-to game for professional gaming competitions. And it simply exploded in South Korea — a country where, at that time, both broadband Internet service and public gaming cafes were suddenly booming.There, professional "StarCraft" competitions began filling stadiums with thousands of spectators excited to cheer on their favorite "StarCraft" players — players paid big bucks to compete.
And, of course, when you're trying to follow up a hit like "StarCraft," you've got to make sure you do it right.
"'StarCraft II' is really something we've been building from the ground up," Pearce said. "It's an all-new game engine built on an all-new Battle.Net platform. The missions are all very unique and diverse. The story campaign is the most ambitious story campaign for a real-time-strategy game ever for us."
And he said: "Everyone on the development team knows how well-loved the original 'StarCraft' is and so they want to honor the legacy of that experience. We wanted to make sure we put the appropriate amount of polish into it to meet the standard of quality we have for ourselves and the standards of quality our fans expect of us. The time it took to get it into the fans' hands was what was necessary to hit those standards."
Of course, the question is — will "StarCraft II" be able to fill the shoes of its predecessor? Some expect it to not only fill those shoes, but over-fill them.
That is, as of today, the world can finally get its mitts on "StarCraft II: Wings of Liberty" — the long, long, long-awaited sequel to "StarCraft" and perhaps the most anticipated PC game of all time.The thing is, "StarCraft" isn't just a game, it's a phenomenon.
The first incarnation of this sci-fi title for the PC launched back in 1998 and quickly became the real-time-strategy game that all others would be measured against. A chess-like game of resource management and galactic warfare, Blizzard Entertainment's "StarCraft" gave players the chance to not only play through a single-player campaign featuring a dramatic story of conquest, betrayal and sacrifice, but it also allowed players to pit their skills against each other, controlling one of three distinct races — the Protoss with their advanced technology, the swarming, insect-like Zerg and the human Terrans — in a battle for supremacy.
"The story just grabbed me and the multiplayer experience grabbed me," said Ryan Tower, who began playing the game when he was 11 years old and is now the lead administrator for the "StarCraft" fan site StarCraft: Legacy. "I mean, there was just so much life in that game."
Indeed, "StarCraft" was embraced the world over with a stunning zeal. Not only did the first game sell an absurd number of copies — more than 11 million worldwide — it became the foundation for an international spectator sport.
Part of what made the game such a hit was the fact that although "StarCraft" was relatively easy to pick up, it was so deep that after years of playing it, gamers were still discovering tricks and strategies.
Frank Pearce, Blizzard Entertainment co-founder and executive vice president, said he believes the game's stunning popularity came not only because "StarCraft" offered a compelling story, but because it used the company's then-new Battle.Net platform — an online gaming service that made it easy for players to find and connect with one another and then duke it out in multiplayer games of up to eight people.
But Tower said the thing that really launched the game into the stratosphere was the fact that "StarCraft" gained a reputation for being extremely well-balanced, which meant that players could play any one of the game's three races and feel like they had an equal shot of winning.
"It took a lot of skill to master the game but you couldn't dominate it," Tower said.
"StarCraft" quickly became the go-to game for professional gaming competitions. And it simply exploded in South Korea — a country where, at that time, both broadband Internet service and public gaming cafes were suddenly booming.There, professional "StarCraft" competitions began filling stadiums with thousands of spectators excited to cheer on their favorite "StarCraft" players — players paid big bucks to compete.
And, of course, when you're trying to follow up a hit like "StarCraft," you've got to make sure you do it right.
"'StarCraft II' is really something we've been building from the ground up," Pearce said. "It's an all-new game engine built on an all-new Battle.Net platform. The missions are all very unique and diverse. The story campaign is the most ambitious story campaign for a real-time-strategy game ever for us."
And he said: "Everyone on the development team knows how well-loved the original 'StarCraft' is and so they want to honor the legacy of that experience. We wanted to make sure we put the appropriate amount of polish into it to meet the standard of quality we have for ourselves and the standards of quality our fans expect of us. The time it took to get it into the fans' hands was what was necessary to hit those standards."
Of course, the question is — will "StarCraft II" be able to fill the shoes of its predecessor? Some expect it to not only fill those shoes, but over-fill them.
Friday, 17 February 2012
IPhone Game Development-A New Challenge
Apple’s iPhone may have several amusing features but one feature that captures everybody’s attention is the gaming zone of the smartphone. This multimedia enabled smartphone has amazing interface which enables the users to have the most awesome gaming experience.
The game developers are having an absolutely wonderful time in developing the iPhone games. Although it is not an easy task because to build games using the device’s interface and the limited layout of the screen requires good training and skills. In spite of these factors, iPhone game development has become an amusing task for the developers because this sector of development finds the maximum popularity among users.
The whole process of iPhone game programming starts with a concept and then boils down to intuitive designing and coding which finally shapes into a game. After the whole process of game development is over, the series of testing and checking starts from here.
This is also an important part of the process because some times issues might crop up with the applications. Such issues need to be resolved before the final product is handed over to the clients. Many standard games have been created through iPhone game development. The developers have developed such games which requires the use of interactive features like flicks, drags, swipes, etc. which makes the games more appealing.
The popularity of iPhone game programming can be judged by the fact that Apple’s App store itself stores a number of games which can be downloaded by its users. This shows that the gaming sector gains an upper hand among all other applications in iPhone. The properties of iPhone like accelerometer, multi touch and the wonderful graphics of the smartphone gives a very different experience of playing games on iPhone. The expert game developers have used these intriguing properties of the smartphone and have very well accomplished this challenging task.
The iPhone game programming has given animation a whole new dimension. The interesting properties of the smartphone has allowed the developers to show their potential. They are literally enjoying this task. Their creative part have got new ways and they are enjoying this new task in the game development sectors.
They are making use of every possible feature that can be made possible. Along with the developers, the users are also having a wonderful time with iPhone games. It has become a fascination and passion for them. All in all iPhone game development is amusing both the developers and the users.
The game developers are having an absolutely wonderful time in developing the iPhone games. Although it is not an easy task because to build games using the device’s interface and the limited layout of the screen requires good training and skills. In spite of these factors, iPhone game development has become an amusing task for the developers because this sector of development finds the maximum popularity among users.
The whole process of iPhone game programming starts with a concept and then boils down to intuitive designing and coding which finally shapes into a game. After the whole process of game development is over, the series of testing and checking starts from here.
This is also an important part of the process because some times issues might crop up with the applications. Such issues need to be resolved before the final product is handed over to the clients. Many standard games have been created through iPhone game development. The developers have developed such games which requires the use of interactive features like flicks, drags, swipes, etc. which makes the games more appealing.
The popularity of iPhone game programming can be judged by the fact that Apple’s App store itself stores a number of games which can be downloaded by its users. This shows that the gaming sector gains an upper hand among all other applications in iPhone. The properties of iPhone like accelerometer, multi touch and the wonderful graphics of the smartphone gives a very different experience of playing games on iPhone. The expert game developers have used these intriguing properties of the smartphone and have very well accomplished this challenging task.
The iPhone game programming has given animation a whole new dimension. The interesting properties of the smartphone has allowed the developers to show their potential. They are literally enjoying this task. Their creative part have got new ways and they are enjoying this new task in the game development sectors.
They are making use of every possible feature that can be made possible. Along with the developers, the users are also having a wonderful time with iPhone games. It has become a fascination and passion for them. All in all iPhone game development is amusing both the developers and the users.
Wednesday, 8 February 2012
Audition Online Leading Online Multiplayer Dance-themed Rhythm Game
Audition Online, the leading online multiplayer dance-themed rhythm game with over 300 million registered accounts worldwide, unleashed a slew of new features and content in celebration of Halloween. The update includes 11 new tracks from various popular artists, over 100 new items added to the Fashion Mall, various new features improving the user experience, and a GM-managed Halloween event for a costume party like you’ve never seen before. Jump into Audition Online and experience the new update that’ll have you costumed and grooving to the sounds of the latest pop hits!The game emphasizes on breathtaking graphics, great music, fancy dance moves, the latest trends & fashion complete with a multitude of features.
Fashion Mall
Audition offers something for everyone - from Fashionistas to hardcore dance freaks. Players get to dress themselves up with the latest fashionable clothes and accessories.
Avatars in the game are highly customizable and fashion-forward shopaholics can look forward to spending lots of time in the Fashion Mall, browsing over thousands of items for the snazziest hairstyles, glitziest costumes and cutest pets, creating a character that is unique and representative of their own personalities.
Basic Controls
With simple directional arrows and space-bar game play, players can experience the most fancy and sleekest dance moves in Audition. Choreograph your favorite dance with the Freestyle Battle Modes, play with your team in the Team Battle Modes, or show off your own style with thousands of different dance moves! Now you can perform the dance of your dreams today!
Great Music
Audition is more than just a game - it also offers the latest chart toppers for pure listening pleasure. Simply plug yourself in and take your pick from the mind-blowing play-list of music hits today!
Game Modes
Definitely one of the highlights of Audition!
Be wowed by the countless game modes you can try in Audition, ranging from the simple Choreography to Club Dance to the sweet Couple Dance! With more than 40 different modes to explore, you will never be bored in Audition!
FAM
Having a FAM(ily) in Audition brings your stay in Audition to the next level! A FAM holds up to 100 people and it brings your in-game friends and "family" together!
Similar to a guild function in other games, but extended to being able to purchase a house and accessories to house your FAM members! It keeps your FAM working hard towards making your FAM more homely!
Having a FAM also allows you to take part in FAM battles to build the rapport amongst your members. You get to challenge other FAMs and accumulate more FAM points to stay on top of the FAM Ranking Ladder!
Ranking System
With Audition's very own ranking system, you can compete to be the best dancer on stage by climbing the ranking ladder!
All users start out at Level 1 in the game's ranking system and attempt to progress by getting more experience points and completing Licenses to move up to the next character level. The higher your level, the higher you rank on the Dance Charts!
Messenger System
This awesome function is similar to many popular messenger services (such as MSN)! It allows you to add up to 100 friends and will inform you when your friends come online or if they are in away mode.
You can even search for your friends to see where they are. This way you will never lose track of your buddies no matter where they are are!
Sign Up for an Audition Account!
Audition provides the perfect platform for you to start dancing to the beat with great music and to compete with your friends to become the best dancer on stage!
Dance, dance, dance today!
Fashion Mall
Audition offers something for everyone - from Fashionistas to hardcore dance freaks. Players get to dress themselves up with the latest fashionable clothes and accessories.
Avatars in the game are highly customizable and fashion-forward shopaholics can look forward to spending lots of time in the Fashion Mall, browsing over thousands of items for the snazziest hairstyles, glitziest costumes and cutest pets, creating a character that is unique and representative of their own personalities.
Basic Controls
With simple directional arrows and space-bar game play, players can experience the most fancy and sleekest dance moves in Audition. Choreograph your favorite dance with the Freestyle Battle Modes, play with your team in the Team Battle Modes, or show off your own style with thousands of different dance moves! Now you can perform the dance of your dreams today!
Great Music
Audition is more than just a game - it also offers the latest chart toppers for pure listening pleasure. Simply plug yourself in and take your pick from the mind-blowing play-list of music hits today!
Game Modes
Definitely one of the highlights of Audition!
Be wowed by the countless game modes you can try in Audition, ranging from the simple Choreography to Club Dance to the sweet Couple Dance! With more than 40 different modes to explore, you will never be bored in Audition!
FAM
Having a FAM(ily) in Audition brings your stay in Audition to the next level! A FAM holds up to 100 people and it brings your in-game friends and "family" together!
Similar to a guild function in other games, but extended to being able to purchase a house and accessories to house your FAM members! It keeps your FAM working hard towards making your FAM more homely!
Having a FAM also allows you to take part in FAM battles to build the rapport amongst your members. You get to challenge other FAMs and accumulate more FAM points to stay on top of the FAM Ranking Ladder!
Ranking System
With Audition's very own ranking system, you can compete to be the best dancer on stage by climbing the ranking ladder!
All users start out at Level 1 in the game's ranking system and attempt to progress by getting more experience points and completing Licenses to move up to the next character level. The higher your level, the higher you rank on the Dance Charts!
Messenger System
This awesome function is similar to many popular messenger services (such as MSN)! It allows you to add up to 100 friends and will inform you when your friends come online or if they are in away mode.
You can even search for your friends to see where they are. This way you will never lose track of your buddies no matter where they are are!
Sign Up for an Audition Account!
Audition provides the perfect platform for you to start dancing to the beat with great music and to compete with your friends to become the best dancer on stage!
Dance, dance, dance today!
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